Additionally, when producing a Settler, Food output is reduced to zero if you would otherwise have positive output. Note that a city's population can never be reduced below 1 through starvation. When the growth stock reaches its lower limit (equal to the upper limit needed to get the current population), a population unit is removed from the city. This upper limit is determined by the equation 5 * 2.75, so a city with 3 needs to have a stock of ~103 for the fourth to appear.Īdditionally, each population unit consumes 2 every turn, and a negative total Food output will subtract from the city's growth stock. When the growth stock reaches its upper limit, a new population unit is generated. When positive, a city's total Food output is added to its growth stock every turn. For all empires but the Broken Lords (see below), the generation of population units is organic.
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